67e1b8cb04582.pdf
E.Kazbekova
Государственный Педагогический Институт имени Ажинияза
Eurasian Journal of Social Sciences, Philosophy and Culture · 27 Avgust 2025
Eurasian Journal of Social Sciences, Philosophy and Culture · 27 Avgust 2025
Eurasian Journal of Social Sciences, Philosophy and Culture · 27 Avgust 2025
Eurasian Journal of Social Sciences, Philosophy and Culture · 18 Avgust 2025
Eurasian Journal of Social Sciences, Philosophy and Culture · 15 Avgust 2025
Eurasian Journal of Social Sciences, Philosophy and Culture · 15 Avgust 2025
DOI:
Mavjud emas
1.Smith, J. (2020). “Digital Technologies in English Language Teaching."" Oxford University Press.2.Edutopia. (2021). “The Role of Gamification in Education.” https://www.edutopia.org.3.“Raqamli texnologiyalarni ta’lim jarayoniga tatbiq etish, o‘quvchilarning motivatsiyasini oshirish va ularning mustaqil o‘rganish qobiliyatlarini rivojlantirishga yordam beradi" (Jalilov, 2019).4.Salimov, M. (2020). “Ta’limda innovatsion yondoshuvlar va raqamli texnologiyalar.”5.Akhmedov, F. (2021). “Innovatsion texnologiyalar asosida ingliz tilini o‘rgatish metodikasi.” Nukus: Ajiniyoz nomidagi Nukus davlat pedagogika instituti nashriyoti.6.Rasulov, B. (2022). “Ta’limda raqamli vositalardan foydalanishning samaradorligi.” Toshkent: O‘qituvchilar nashriyoti.