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The article is devoted to the investigation of language learning through interactive games in EFL(English as a Foreign Language) classes. The article also focuses on the educational benefits as well as on recommendations how to incorporate games into a learning environment. It is considered that using game activities in the lessons not only aid to improve the students’ vocabulary and knowledge of English, but also it makes lessons much more effective, entertaining and enjoyable. Learning vocabulary is a complicated task for all learners, so games can encourage them to acquire the target language much more easily

  • Количество прочтений 37
  • Дата публикации 01-08-2024
  • Язык статьиIngliz
  • Страницы646-648
English

 

The article is devoted to the investigation of language learning through interactive games in EFL(English as a Foreign Language) classes. The article also focuses on the educational benefits as well as on recommendations how to incorporate games into a learning environment. It is considered that using game activities in the lessons not only aid to improve the students’ vocabulary and knowledge of English, but also it makes lessons much more effective, entertaining and enjoyable. Learning vocabulary is a complicated task for all learners, so games can encourage them to acquire the target language much more easily

Имя автора Должность Наименование организации
1 Tilavova .C. student University of Tashkent for Applied Sciences,
2 Azimova .A. teacher University of Tashkent for Applied Sciences,
Название ссылки
1 1]Demirbek M.Yilmaz E.Tamer.S (2010), Second language instructors’ perspectives. About the use of educational games. Social and Behavioral Sciences. 9,717-721.[2]Efendi.E (2013). The use of social networks in educational computer-game based foreign language learning. Social and Behavioral Sciences,9,1497-1503[3]Sorayaizeazar. A (2012). The effect of games on EFL learner’s vocabulary learning strategies. International Journal of Applied and Basic Sciences, 1(2). 252-256. [4]Turgut.Y.Irgin.P.(2009), Young learners’ language learning via computer games. Social and Behavioral Sciences. 1.760-764
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